
Overall I have no complaints for this mode. Smash-down is another welcomed inclusion, allowing you to keep track of who you have and haven't played yet. Its nice that you can play it as one player or a group.

Smash The addition of a crew battle mode in the form of squad strike is the biggest addition. Besides that the game looks and sounds beautiful.

I know this comes down to personal preference, but I feel the shield and dodging nerfs did enough to weaken defensive play. My one gripe is with the reduced lag on many moves, which makes punishing certain things feel frustrating. Before that I want to get some all-encompassing elements out of the way. I know this comes down to personal preference, but I feel the shield To make my opinions as clear as possible I'm separating this review into Smash, Games and More, Spirits, and Online. To make my opinions as clear as possible I'm separating this review into Smash, Games and More, Spirits, and Online. It's Smash, it's formulaic at this point and this game hasn't really done anything *new,* exactly, but it's a fun fighter. The rest of the game is great, of course. It's a complete waste of dev time and resources that feels like a full-force slap to the face. They put no thought into fun, and story is nonexistent. I'd honestly rather slice my arm open than be forced to subject myself to such an onslaught of garbage. It's very rare that less content would have made a game better, but I feel insulted for being presented with such garbage and told that it's something to do.

The adventure mode is so bad, has filled me with so much hatred and malice, that it has marred the rest of the game for me.
